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The Slimes - Team Olympia

The Slimes is a VR game developed by team Olympia - a team of six graduate students at Carnegie Mellon’s Entertainment Technology Center. I was one of the programmers in this team and our deliverable was a game that takes inspiration from Maxis titles, giving guests god-like powers and unique forms of environmental control in a slime themed world.

 

The main reason behind choosing a slime theme was the technical challenge. I got the opportunity to explore soft body physics and fluid simulation to give our players the feeling of slime. I also worked on the graphics, gameplay, integration and debugging.

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In "The Slimes", players will be able to mold the virtual world around them in tactile ways and form new creatures through engaging interactions. The link to the project website is provided below:

https://www.etc.cmu.edu/projects/olympia/

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